235 auto s = Director::getInstance()->getWinSize();
236 auto layer1 = Layer::create();
238 auto sister1 = Sprite::create(
"Images/grossinis_sister1.png");
239 auto sister2 = Sprite::create(
"Images/grossinis_sister2.png");
240 auto label = Label::createWithBMFont(
"fonts/bitmapFontTest.fnt",
"Test");
242 layer1->addChild(sister1);
243 layer1->addChild(sister2);
244 layer1->addChild(label);
247 sister1->setPosition( Vec2( s.width*1/3, s.height/2));
248 sister2->setPosition( Vec2( s.width*2/3, s.height/2));
249 label->setPosition( Vec2( s.width/2, s.height/2));
252 RepeatForever::create(
254 TintTo::create(6, 255, 0, 255),
255 TintTo::create(6, 255, 255, 255),
256 DelayTime::create(1),
260 RepeatForever::create(
262 TintTo::create(2, 255, 255, 0),
263 TintTo::create(2, 255, 255, 255),
264 TintTo::create(2, 0, 255, 255),
265 TintTo::create(2, 255, 255, 255),
266 TintTo::create(2, 255, 0, 255),
267 TintTo::create(2, 255, 255, 255),
268 DelayTime::create(1),
static void setEnableRecursiveCascading(Node *node, bool enable)
virtual void onEnter() override