PuzzleSDK
SpriteBatchBug1217类 参考

#include <SpriteTest.h>

+ 类 SpriteBatchBug1217 继承关系图:
+ SpriteBatchBug1217 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteBatchBug1217)
 
 SpriteBatchBug1217 ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h764 行定义.

构造及析构函数说明

◆ SpriteBatchBug1217()

SpriteBatchBug1217::SpriteBatchBug1217 ( )

!!!!

在文件 SpriteTest.cpp3744 行定义.

3745{
3746 auto bn = SpriteBatchNode::create("Images/grossini_dance_atlas.png", 15);
3747
3748 auto s1 = Sprite::createWithTexture(bn->getTexture(), Rect(0.0f, 0.0f, 57.0f, 57.0f));
3749 auto s2 = Sprite::createWithTexture(bn->getTexture(), Rect(0.0f, 0.0f, 57.0f, 57.0f));
3750 auto s3 = Sprite::createWithTexture(bn->getTexture(), Rect(0.0f, 0.0f, 57.0f, 57.0f));
3751
3752 s1->setColor(Color3B(255, 0, 0));
3753 s2->setColor(Color3B(0, 255, 0));
3754 s3->setColor(Color3B(0, 0, 255));
3755
3756 s1->setPosition(Vec2(20.0f,200.0f));
3757 s2->setPosition(Vec2(100.0f,0.0f));
3758 s3->setPosition(Vec2(100.0f,0.0f));
3759
3760 bn->setPosition(Vec2(0.0f,0.0f));
3761
3763 s1->addChild(s2);
3764 s2->addChild(s3);
3765 bn->addChild(s1);
3766
3767 addChild(bn);
3768}

成员函数说明

◆ CREATE_FUNC()

SpriteBatchBug1217::CREATE_FUNC ( SpriteBatchBug1217  )

◆ subtitle()

std::string SpriteBatchBug1217::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp3775 行定义.

3776{
3777 return "Adding big family to spritebatch. You shall see 3 heads";
3778}

◆ title()

std::string SpriteBatchBug1217::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp3770 行定义.

3771{
3772 return "SpriteBatch - Bug 1217";
3773}

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