PuzzleSDK
SpriteOffsetAnchorSkewScale类 参考

#include <SpriteTest.h>

+ 类 SpriteOffsetAnchorSkewScale 继承关系图:
+ SpriteOffsetAnchorSkewScale 的协作图:

Public 成员函数

 CREATE_FUNC (SpriteOffsetAnchorSkewScale)
 
 SpriteOffsetAnchorSkewScale ()
 
virtual ~SpriteOffsetAnchorSkewScale ()
 
virtual std::string title () const override
 
virtual std::string subtitle () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 
virtual void onEnter () override
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 SpriteTestDemo
std::string _title
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 SpriteTest.h468 行定义.

构造及析构函数说明

◆ SpriteOffsetAnchorSkewScale()

SpriteOffsetAnchorSkewScale::SpriteOffsetAnchorSkewScale ( )

在文件 SpriteTest.cpp3946 行定义.

3947{
3948 auto s = Director::getInstance()->getWinSize();
3949
3950 auto cache = SpriteFrameCache::getInstance();
3951 cache->addSpriteFramesWithFile("animations/grossini.plist");
3952 cache->addSpriteFramesWithFile("animations/grossini_gray.plist", "animations/grossini_gray.png");
3953
3954 for (int i = 0; i < 3; i++)
3955 {
3956 //
3957 // Animation using Sprite batch
3958 //
3959 auto sprite = Sprite::createWithSpriteFrameName("grossini_dance_01.png");
3960 sprite->setPosition(Vec2(s.width / 4 * (i + 1), s.height / 2));
3961
3962 auto point = Sprite::create("Images/r1.png");
3963 point->setScale(0.25f);
3964 point->setPosition(sprite->getPosition());
3965 addChild(point, 1);
3966
3967 switch (i)
3968 {
3969 case 0:
3970 sprite->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
3971 break;
3972 case 1:
3973 sprite->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
3974 break;
3975 case 2:
3976 sprite->setAnchorPoint(Vec2::ANCHOR_TOP_RIGHT );
3977 break;
3978 }
3979
3980 point->setPosition(sprite->getPosition());
3981
3982 Vector<SpriteFrame*> animFrames(14);
3983 char tmp[50];
3984 for (int j = 0; j < 14; j++)
3985 {
3986 sprintf(tmp, "grossini_dance_%02d.png", j + 1);
3987 auto frame = cache->getSpriteFrameByName(tmp);
3988 animFrames.pushBack(frame);
3989 }
3990
3991 auto animation = Animation::createWithSpriteFrames(animFrames, 0.3f);
3992 sprite->runAction(RepeatForever::create(Animate::create(animation)));
3993
3994 // Skew
3995 auto skewX = SkewBy::create(2, 45, 0);
3996 auto skewX_back = skewX->reverse();
3997 auto skewY = SkewBy::create(2, 0, 45);
3998 auto skewY_back = skewY->reverse();
3999
4000 auto seq_skew = Sequence::create(skewX, skewX_back, skewY, skewY_back, nullptr);
4001 sprite->runAction(RepeatForever::create(seq_skew));
4002
4003 // Scale
4004 auto scale = ScaleBy::create(2, 2);
4005 auto scale_back = scale->reverse();
4006 auto seq_scale = Sequence::create(scale, scale_back, nullptr);
4007 sprite->runAction(RepeatForever::create(seq_scale));
4008
4009 addChild(sprite, 0);
4010 }
4011}

◆ ~SpriteOffsetAnchorSkewScale()

SpriteOffsetAnchorSkewScale::~SpriteOffsetAnchorSkewScale ( )
virtual

在文件 SpriteTest.cpp4013 行定义.

4014{
4015 auto cache = SpriteFrameCache::getInstance();
4016 cache->removeSpriteFramesFromFile("animations/grossini.plist");
4017 cache->removeSpriteFramesFromFile("animations/grossini_gray.plist");
4018}

成员函数说明

◆ CREATE_FUNC()

SpriteOffsetAnchorSkewScale::CREATE_FUNC ( SpriteOffsetAnchorSkewScale  )

◆ subtitle()

std::string SpriteOffsetAnchorSkewScale::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4025 行定义.

4026{
4027 return "anchor + skew + scale";
4028}

◆ title()

std::string SpriteOffsetAnchorSkewScale::title ( ) const
overridevirtual

重载 TestCase .

在文件 SpriteTest.cpp4020 行定义.

4021{
4022 return "Testing Sprite";
4023}

该类的文档由以下文件生成: