PuzzleSDK
ActionRepeatForever类 参考

#include <ActionsTest.h>

+ 类 ActionRepeatForever 继承关系图:
+ ActionRepeatForever 的协作图:

Public 成员函数

 CREATE_FUNC (ActionRepeatForever)
 
virtual void onEnter () override
 
virtual std::string subtitle () const override
 
void repeatForever (Node *pTarget)
 
- Public 成员函数 继承自 ActionsDemo
virtual void onExit () override
 
void centerSprites (unsigned int numberOfSprites)
 
void alignSpritesLeft (unsigned int numberOfSprites)
 
virtual std::string title () const override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 
- Protected 属性 继承自 ActionsDemo
cocos2d::Sprite * _grossini
 
cocos2d::Sprite * _tamara
 
cocos2d::Sprite * _kathia
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

详细描述

在文件 ActionsTest.h302 行定义.

成员函数说明

◆ CREATE_FUNC()

ActionRepeatForever::CREATE_FUNC ( ActionRepeatForever  )

◆ onEnter()

void ActionRepeatForever::onEnter ( )
overridevirtual

重载 ActionsDemo .

在文件 ActionsTest.cpp1025 行定义.

1026{
1028
1029 centerSprites(1);
1030
1031 auto action = Sequence::create(
1032 DelayTime::create(1),
1033 CallFunc::create( std::bind( &ActionRepeatForever::repeatForever, this, _grossini) ),
1034 nullptr);
1035
1036 _grossini->runAction(action);
1037}
void repeatForever(Node *pTarget)
void centerSprites(unsigned int numberOfSprites)
cocos2d::Sprite * _grossini
Definition: ActionsTest.h:37
virtual void onEnter() override

引用了 ActionsDemo::_grossini, ActionsDemo::centerSprites(), ActionsDemo::onEnter() , 以及 repeatForever().

+ 函数调用图:

◆ repeatForever()

void ActionRepeatForever::repeatForever ( Node *  pTarget)

在文件 ActionsTest.cpp1039 行定义.

1040{
1041 auto repeat = RepeatForever::create( RotateBy::create(1.0f, 360) );
1042
1043 sender->runAction(repeat);
1044}

被这些函数引用 onEnter().

+ 这是这个函数的调用关系图:

◆ subtitle()

std::string ActionRepeatForever::subtitle ( ) const
overridevirtual

重载 TestCase .

在文件 ActionsTest.cpp1046 行定义.

1047{
1048 return "CallFuncN + RepeatForever";
1049}

该类的文档由以下文件生成: