PuzzleSDK
UIRichTextXMLSUIB类 参考

#include <UIRichTextTest.h>

+ 类 UIRichTextXMLSUIB 继承关系图:
+ UIRichTextXMLSUIB 的协作图:

Public 成员函数

 CREATE_FUNC (UIRichTextXMLSUIB)
 
bool init () override
 
void touchEvent (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
void switchWrapMode (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
void switchAlignment (cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
 
- Public 成员函数 继承自 UIScene
 UIScene ()
 
 ~UIScene ()
 
virtual void onEnter () override
 
- Public 成员函数 继承自 TestCase
 TestCase ()
 
 ~TestCase ()
 
virtual std::string title () const
 
virtual std::string subtitle () const
 
virtual Type getTestType () const
 
virtual float getDuration () const
 
virtual std::string getExpectedOutput () const
 
virtual std::string getActualOutput () const
 
virtual void restartTestCallback (cocos2d::Ref *sender)
 
virtual void nextTestCallback (cocos2d::Ref *sender)
 
virtual void priorTestCallback (cocos2d::Ref *sender)
 
virtual void onBackCallback (cocos2d::Ref *sender)
 
void setTestSuite (TestSuite *testSuite)
 
TestSuitegetTestSuite () const
 
float getRunTime () const
 
void setTestCaseName (const std::string &name)
 
std::string getTestCaseName () const
 
const cocos2d::Label * getSubtitleLable () const
 
const cocos2d::MenuItemImage * getRestartTestItem () const
 

Protected 属性

cocos2d::ui::RichText * _richText
 
- Protected 属性 继承自 UIScene
cocos2d::Layer * _uiLayer
 
cocos2d::ui::Layout * _widget
 
cocos2d::ui::Text * _sceneTitle
 
- Protected 属性 继承自 TestCase
cocos2d::MenuItemImage * _priorTestItem
 
cocos2d::MenuItemImage * _restartTestItem
 
cocos2d::MenuItemImage * _nextTestItem
 
cocos2d::Label * _titleLabel
 
cocos2d::Label * _subtitleLabel
 

额外继承的成员函数

- Public 类型 继承自 TestCase
enum class  Type { ROBUSTNESS , UNIT , GRAPHICAL_STATIC , MANUAL }
 
- Public 属性 继承自 TestCase
CC_CONSTRUCTOR_ACCESS __pad0__: virtual bool init() override
 

详细描述

在文件 UIRichTextTest.h90 行定义.

成员函数说明

◆ CREATE_FUNC()

UIRichTextXMLSUIB::CREATE_FUNC ( UIRichTextXMLSUIB  )

◆ init()

bool UIRichTextXMLSUIB::init ( )
overridevirtual

重载 UIScene .

在文件 UIRichTextTest.cpp502 行定义.

503{
504 if (UIScene::init())
505 {
506 Size widgetSize = _widget->getContentSize();
507
508 // Add the alert
509 Text *alert = Text::create("RichText", "fonts/Marker Felt.ttf", 30);
510 alert->setColor(Color3B(159, 168, 176));
511 alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.125));
512 _widget->addChild(alert);
513
514
515 Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
516 button->setTouchEnabled(true);
517 button->setTitleText("switch");
518 button->setPosition(Vec2(widgetSize.width * 1 / 3, widgetSize.height / 2.0f + button->getContentSize().height * 2.5));
519 button->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSUIB::touchEvent, this));
520 button->setLocalZOrder(10);
521 _widget->addChild(button);
522
523 Button* button2 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
524 button2->setTouchEnabled(true);
525 button2->setTitleText("wrap mode");
526 button2->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2.0f + button2->getContentSize().height * 2.5));
527 button2->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSUIB::switchWrapMode, this));
528 button2->setLocalZOrder(10);
529 _widget->addChild(button2);
530
531 Button* button3 = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
532 button3->setTouchEnabled(true);
533 button3->setTitleText("alignment");
534 button3->setPosition(Vec2(widgetSize.width * 2 / 3, widgetSize.height / 2.0f + button2->getContentSize().height * 2.5));
535 button3->addTouchEventListener(CC_CALLBACK_2(UIRichTextXMLSUIB::switchAlignment, this));
536 button3->setLocalZOrder(10);
537 _widget->addChild(button3);
538
539 // RichText
540 _richText = RichText::createWithXML("system font: <u>underline</u><i>italics</i><b>bold</b><del>strike-through</del>");
541 _richText->ignoreContentAdaptWithSize(false);
542 _richText->setContentSize(Size(100, 100));
543
544 _richText->setPosition(Vec2(widgetSize.width / 2, widgetSize.height / 2));
545 _richText->setLocalZOrder(10);
546
547
548 _widget->addChild(_richText);
549
550 // test remove all children, this call won't effect the test
551 _richText->removeAllChildren();
552
553 return true;
554 }
555 return false;
556}
void touchEvent(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
void switchWrapMode(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
cocos2d::ui::RichText * _richText
void switchAlignment(cocos2d::Ref *sender, cocos2d::ui::Widget::TouchEventType type)
virtual bool init() override
Definition: UIScene.cpp:46
cocos2d::ui::Layout * _widget
Definition: UIScene.h:45

引用了 _richText, UIScene::_widget, UIScene::init(), switchAlignment(), switchWrapMode() , 以及 touchEvent().

+ 函数调用图:

◆ switchAlignment()

void UIRichTextXMLSUIB::switchAlignment ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp591 行定义.

591 {
592 if (type == Widget::TouchEventType::ENDED)
593 {
594 auto alignment = _richText->getHorizontalAlignment();
595 alignment = static_cast<RichText::HorizontalAlignment>((static_cast<std::underlying_type<RichText::HorizontalAlignment>::type>(alignment) + 1) % 3);
596 _richText->setHorizontalAlignment(alignment);
597 }
598}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

◆ switchWrapMode()

void UIRichTextXMLSUIB::switchWrapMode ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp581 行定义.

582{
583 if (type == Widget::TouchEventType::ENDED)
584 {
585 auto wrapMode = _richText->getWrapMode();
586 wrapMode = (wrapMode == RichText::WRAP_PER_WORD) ? RichText::WRAP_PER_CHAR : RichText::WRAP_PER_WORD;
587 _richText->setWrapMode(wrapMode);
588 }
589}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

◆ touchEvent()

void UIRichTextXMLSUIB::touchEvent ( cocos2d::Ref *  sender,
cocos2d::ui::Widget::TouchEventType  type 
)

在文件 UIRichTextTest.cpp558 行定义.

559{
560 switch (type)
561 {
562 case Widget::TouchEventType::ENDED:
563 {
564 if (_richText->isIgnoreContentAdaptWithSize())
565 {
566 _richText->ignoreContentAdaptWithSize(false);
567 _richText->setContentSize(Size(100, 100));
568 }
569 else
570 {
571 _richText->ignoreContentAdaptWithSize(true);
572 }
573 }
574 break;
575
576 default:
577 break;
578 }
579}

引用了 _richText.

被这些函数引用 init().

+ 这是这个函数的调用关系图:

类成员变量说明

◆ _richText

cocos2d::ui::RichText* UIRichTextXMLSUIB::_richText
protected

在文件 UIRichTextTest.h101 行定义.

被这些函数引用 init(), switchAlignment(), switchWrapMode() , 以及 touchEvent().


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